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Dissidia 012: Where In Gaia Are All The Villains?

Dissidia 012: Where In Gaia Are All The Villains?

Written by Colin — 06 Mar 2011

Square Enix's mash-up brawler sequel just launched in Japan this week, meaning the roster's pretty much already set in stone. Fan favourites Tifa, Yuna, Lightning, Kain, Laguna and even Vaan, for a reason that will forever elude me, have joined team Cosmos. Even characters like Gilgamesh and Prishe are in the game. The one thing most of these character have in common is that they are either bonus characters in the same vein as Gabranth and Shantotto, or main protagonists from their respective games.

Lightning, Tifa, Yuna, Laguna, Vaan and even Kain, to a certain degree, are all heroes. That's not inherently a bad thing, but where in the world are the villains? The Warriors of Chaos have remained largely the same since the first Dissidia with just a couple characters jumping ship, a la Cloud and Terra. Unfortunately, aside from that, there are no new villains. Something I find to be quite a bit of a disappointment. Granted the Final Fantasy series has traditionally had more heroes than villains, but that doesn't mean that they are entirely lacking. I can think of a number of villains just off the top of my head that would make sense in a game like Dissidia: Seifer, Seymour, Cid Raines, Genesis and since Vaan is in it, we might as well toss in Vayne to balance things out. On that note, the only reason why Jecht was included in the original game instead of Seymour was that it made more sense to counter-balance Tidus. However, now Yuna has joined the party, complete with dual wielding summons and Seymour is still no where to be seen.

Some might argue that the majority of villains are mage type characters and that we don't really need another. Kuja, The Emperor, Kefka, Ultimecia and Exdeath all share rather similar move sets in that they're mostly ranged spells. However, keep in mind that the majority of heroes are close range combatants with the only few exceptions being Yuna, Terra - who is now on team Chaos - and, I guess, Onion Knight. With that said, most of the new characters are also melee fighters so what's the problem with having one more mage type character? And if that's the case, there are always characters like Seifer from Final Fantasy VIII or Beatrix from Final Fantasy IX. granted, Seifer might likely be too similar to Squall in the range of moves he can do and that probably applies to a character like Genesis as well thanks to Sephiroth - explaining why Zack or Angeal is not in the sequel regardless of their fan status.

I'm certainly not saying that Dissidia 012 is going to be a bad game because of a lack of new playable villains and while my inner fanboy is appeased with the thought of crushing opponents with a character like Gilgamesh, I still can't help but feel slightly let down that there aren't more villains. Moreover, as though to rub salt on the wound, Square Enix recently revealed Chaos as being playable. I can't imagine why anyone would want to play a character like that considering this generation of Final Fantasy fans only vaguely know of his character.

At the very least, there is still hope that more characters will be added in the future via DLC and expansion packs. Square Enix looks like they're ready to support the game in this manner, considering it's the last Dissidia as we know it. Free DLC packs are planned post-launch with content like free costumes. There's also paid DLC in the works, offering exclusive outfits like the 4th Forms for Zidane and Kuja, as well as downloadable music tracks.

On that note, I'm certain many of you have some say as to which villain you would've liked to see in the sequel. Beatrix would've been a great choice, not only in regards to gameplay, but likely also to the story, where loyalty and betrayal appear to be strong themes. Dissidia 012: Duodecim Final Fantasy hits stores on March 22 in North America and March 25 in Europe on the PSP. Which villain would you have liked to see join the war between Cosmos and Chaos?