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Toriyama: Future Final Fantasy Titles To Be More Traditional

FFXIII by Damian

Reviews and fans reactions for the latest Final Fantasy title have been a mixed bag this time around, with responses being that the game is missing some vital components that make an RPG. Before leaving GDC 2010, Gamasutra managed to catch up with Motomu Toriyama, the director of Final Fantasy XIII, to ask him some questions regarding the Western review scores.

According to some, there are a few major flaws in Final Fantasy XIII, one of those experiences being the lack of unlocked-houses to ransack for items in unsuspecting towns and cities. Something which gamers had experienced in previous Final Fantasy titles. Toriyama's response to that was, due to the intense storyline and that the characters are on the run, having them stop in towns and cities wouldn't make any sense. However Toriyama also stated that because of the HD consoles being a lot more complex, creating towns and cities would have taken far too long, as they already spent so much time creating the Crystal Tools engine for the game.

If you weren't a fan of the lack of interaction in Final Fantasy XIII, don't fret too much because Toriyama concluded with "Now that we have that base technology... The next time you see a Final Fantasy, we might be able to pack in more of those elements that existed in the past".

When pressed specifically about towns, he replied with "The next title that we will create will have those elements."

Read the full interview over on Gamasutra.

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SOURCE: Gamasutra
TAGS: Final Fantasy XIII, Square Enix, Final Fantasy XV