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Square Enix Aims To Shorten Development Time for Final Fantasy Titles

FFXIIIPS3X360 by Banaz

In a recent interview by Game Reactor, Final Fantasy XIII-2 producer Yoshinori Kitase states that Square Enix is aiming to shorten the development cycles for its future Final Fantasy titles.

Kitase says that he's learned a lesson from the development of Final Fantasy XIII. He mentions that although it was reasonable for XIII's development to take a while (due to being the first Final Fantasy title for the current generation console), he personally believes that it "took a little too long getting it out."

Final Fantasy XIII was announced for PlayStation 3 at E3 2006, revealed to be also for the Xbox at E3 2008, and was finally released in 2010.

He continues on in the interview, stating that “when you think of Western triple A titles like Call of Duty, Battlefield, and Assassin’s Creed, they seem to work with a lot shorter turnaround – they make a new game in 1-2 years. That is something we need to follow up, because that seems to be the best way to keep our fans interested and attracted to the franchise.”

Seems like the folks at Square Enix have been making many goals lately, perhaps these are resolutions for the new year? Just last week in another interview, Kitase announced that Square Enix plans to turn away from turn-based systems and and more towards action-RPGs.

What are your thoughts on Square Enix's plans for change? Do you think that they'll hopefully start fulfilling this goal of a shortened development cycle with Final Fantasy Versus XIII, the infamous game who has this very problem? Be sure to let us know below.

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SOURCE: Gematsu
TAGS: Final Fantasy XIII, Final Fantasy XIII 2, Square Enix, Sony, Microsoft, PS3, Xbox 360

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