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Nomura: Dissidia 012 Will Be The Last As We Know It

Dissidia 012 by Darryl

Tetsuya Nomura has declared that Dissidia 012: Duodecim Final Fantasy is likely to be the last title of its kind, for a while at least. He feels that the team has done everything they can with the battle mechanics.

The news comes from a recent interview with Dengeki Magazine, where Nomura states: "I'd like to have the staff make a different genre."

Unlike the original Dissidia title, there will also be no "Universal Turning" re-release because the Japanese and Western release is so close together.

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Final Fantasy Versus XIII Voice Casting Underway

by Darryl

In a recent spate of information from Tetsuya Nomura, he has revealed that the voice cast for Final Fantasy Versus XIII is currently being selected, for the Japanese version at least.

When touching upon the development progress for Versus he stated:

"Agito and Versus have different production styles and progress states, but they're both presently undergoing voice casting."
At least some kind of progress is being made on the title, as opposed to it being stuck in limbo even more. It's also interesting that he seems to state that Agito is next in line, before Versus XIII.

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Tetsuya Nomura To Attend E3

Versus XIII by Damian

Square-Enix's legendary director and character designer, Tetsuya Nomura, has stated via twitter that he will be flying to Los Angeles for the E3 gaming convention which runs from the 15th to 17th later this month.

His reason for being there are unclear at the moment but with Kingdom Hearts: Birth By Sleep launching just a few short months after the event on the PSP, we think that may be his top priority.

So why is this information about Kingdom Hearts on FinalFantasyUnion you may ask? Well, before you start trolling in the comments, why not continue reading to find out?

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Final Fantasy Versus XIII To Have Controllable Airships

Versus XIIIPS3 by Damian

Tetsuya Nomura, legendary character designer and director of Final Fantasy Versus XIII has recently been posting on twitter. Unfortunately, he does not have his own Twitter account, if he did, we'd be all over it; Instead has been answering questions via the Square-Enix Members account.

When asked how far along Final Fantasy Versus XIII was in development, Nomura replied with:

"Not everything is connected together, so the various areas have different levels of progress. However, you can fly across the world map in an airship."

Airships are quite the tradition in Final Fantasy titles, so thats not really the biggest news here. The big news is the fact that they are controllable across the world map. That one sentence suggests a lot more exploration in Final Fantasy Versus XIII than it's older brother, and should make traditionalists of the franchise happier.

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No Final Fantasy Versus XIII Until E3 2010

Versus XIIIPS3 by Adam

In response to criticism involving in-development footage of Final Fantasy Versus XIII, director Tetsuya Nomura has recently revealed a bit more information regarding the footage shown at Tokyo Game Show 2009, as well as some insight as to the game play itself.

"That wasn't development stuff, but a technical demo reel of sorts" he explains in the latest issue of Famitsu, "We hurriedly put together a video because we wanted people to be assured that Versus is also still under development." Nomura also provides some good news for Kingdom Hearts fans, confirming that combat "will fall close to that category, but we're aiming for a fusion of new features with the classic FF style. We see level design as the most important part of development here, but it'll be a while before we can show any of that."

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Dissidia II Will Happen, If Fans Want It

PSP by Darryl

So far, Dissidia: Final Fantasy can't be seen as anything other than a huge success. It outsold Crisis Core: Final Fantasy VII in a very small period of time and it continues to sell reasonably well on the PSP almost 2 months after its initial release. It's inevitable that Square Enix are already planning a full-blown sequel to capitalise on their new found riches, right? Wrong.

Tetsuya Nomura has disclosed that while Dissidia II was something at the front of their minds, other projects have gained more importance and Dissidia II has been shelved indefinitely. However, he did leave the door open by claiming that if enough fans ask Square Enix to make the game, they will strongly consider developing a sequel.

More after the jump.

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