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Dissidia 2 Hanging In The Balance

Posted on 2009/11/01 by Ronin90


Dissidia: Final Fantasy has now been out for a few months in the West, but its sales figures are actually quite low in comparison to those from Japan, and even lower when compared to that of Crisis Core: Final Fantasy VII's.

While this might not seem like a big deal on the surface, it may actually prohibit the release of any kind of sequel, as Square Enix stated that a sequel would be based on its Western sales.

Check out why Dissidia 2 is hanging in the balance inside the full article.

Tags: Dissidia Final Fantasy, Final Fantasy Dissidia, Dissidia II, Weekly Musings

Weekly Musings

Dissidia 2



Dissidia: Final Fantasy Q&A Session

Posted on 2009/05/09 by Ronin90


As mentioned in the previous three parts, Final Fantasy Union had the opportunity to interview Yoshinori Kitase, Dissidia's Producer, and Takeshi Arakawa, Dissidia's Director. The event took place in London, England and as well as interviewing the development staff, the opportunity to play the game was also offered. Please feel free to check out the full preview for Dissidia over at Gaming Union: Dissidia Nearing Western Release, Looks Very Solid.

Over the past few days, some important pieces of information have been shown from the interview and after the jump the full transcript will be provided. We hope you enjoy.

Also, feel free to discuss this interview on the forums

Tags: Final Fantasy Dissidia, Final Fantasy Interviews

Final Fantasy Dissidia

Exclusive Interview With Dissidia Staff



No DLC Planned For Dissidia: Final Fantasy

Posted on 2009/05/07 by Kyle


Welcome to Part Two of Final Fantasy Union's Dissidia Interview series. As mentioned in yesterday's Part One, Final Fantasy Union very recently had the opportunity to sit down with Dissidia: Final Fantasy Director Takeshi Arakawa and Producer Yoshinori Kitase and ask them about the forth coming Dissidia's western release.

One particular area PSP games have surprisingly early roots in is downloadable content. Thanks to the Playstation Store and Xbox Live, downloadable content has become a well worn term to gamers of today, with such extra content as Fallout 3 story expansions, maps in Halo 3, and added sack boys in LittleBigPlanet.

WipeOut Pure, one of the first PSP games launched, featured a multitude of extra downloadable tracks and racing ships long before the PSP even had a web browser. Killzone: Liberation went as far as to add online multiplayer and a whole 20% more story as downloadable content, and free at that. Most PSP games would work with downloadable content, so why not the ever technologically leading edge Square Enix in their first Final Fantasy brawler on PSP?

Continues after the jump.

Tags: Final Fantasy Dissidia, Dissidia II, Square Enix

Final Fantasy Dissidia

DLC a No-Go



Dissidia II Dependant On Western Sales

Posted on 2009/05/06 by Ronin90


In a recent Dissidia press tour helmed by Dissidia: Final Fantasy producer Yoshinori Kitase and director Takeshi Arakawa, Final Fantasy Union had the opportunity to ask about a series of topics concerning the forth coming western release of Dissidia.

Furthermore, as Square Enix was happy to cover a wide range of Dissidia topics, we here at Final Fantasy Union are taking the opportunity to launch our 3-Part Dissidia Interview Series.

Dissidia was received extremely well in Japan, with it scoring well with critics and also posting very high sales figures. A few months ago we commented that Tetsuya Nomura said Dissidia II would happen if fans wanted it and at the time there was a lot of mystery shrouded around the comment as it was found in the Dissidia Ultimania guide.

Tags: Final Fantasy Dissidia, Dissidia II, Square Enix

Final Fantasy Dissidia

Dissidia II Highly Likely



Dissidia II Will Happen, If Fans Want It

Posted on 2009/02/02 by Ronin90


So far, Dissidia: Final Fantasy can't be seen as anything other than a huge success. It outsold Crisis Core: Final Fantasy VII in a very small period of time and it continues to sell reasonably well on the PSP almost 2 months after its initial release. It's inevitable that Square Enix are already planning a full-blown sequel to capitalise on their new found riches, right? Wrong.

Tetsuya Nomura has disclosed that while Dissidia II was something at the front of their minds, other projects have gained more importance and Dissidia II has been shelved indefinitely. However, he did leave the door open by claiming that if enough fans ask Square Enix to make the game, they will strongly consider developing a sequel.

More after the jump.

Tags: Final Fantasy Dissidia, Dissidia II, Tetsuya Nomura

Final Fantasy Dissidia

Dissidia II



FFXII Gets Dissidia Love, FFXIII Gets Cold Shoulder

Posted on 2008/12/03 by Ronin90


Dissidia: Final Fantasy's release is only just around the corner in Japan, so Famitsu felt it was a good time to hold an interview with four of the game's most high profile developers, including Tetsuya Nomura.

While there were some very interesting nuggets of information revealed in the internet (see below), such as the confirmation that there will be only 12 stages and that the Chaos characters won't have an individual story; the most interesting pieces came from questions about further characters that could be included in the game.

Famitsu Dissidia Nomura Famitsu Dissidia Nomura

For more information, click the jump.

Tags: Final Fantasy Dissidia, Dissidia Characters, Famitsu Magazine Scans

Final Fantasy Dissidia

Final Fantasy Dissidia Interview





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