Desperation Attack

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Final Fantasy VI

The First Limit Break System

Final Fantasy VI was the first game to have some form of Limit Break system. However, in Final Fantasy VI they were called Desperation Attacks. Because Final Fantasy VI pioneered this new system it was quite shallow in its depth, but it still offered a useful service to players of the game.

Performing a Desperation Attack was relatively simple. If a character was in weakened state due to have low amounts of HP, the game would at random choose to perform a Desperation Attack instead of a normal attack.


Not Everyone Is Desperate

Although Desperate Attacks were available for most of the characters, not all of them had access to such moves. Both Gau and Umaro were without Desperate Attacks, but everyone else had completely unique attacks which could cause substantial damage to enemies.

The only thing that really differs about each of the moves aside from their names is the length of the animation. They are for the most part quite short, but some are shorter than others.



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