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Interview: Lap Pun Cheung, Concept Artist & Illustrator

FFVII by Fozzie

Although Final Fantasy VII is nearly 20 years old, its affect on fans and the video game community as a whole has been a profound one. Whether it's through art, film, cosplay, or music, fans everywhere have expressed their love for this game just as much today as they did when it was first released in 1997.

So today we're here to talk about one fan's creation that has been making the rounds on the internet. Lap Pun Cheung, a concept artist and illustrator currently working in the games industry, has expressed his love for Final Fantasy VII by recreating the game with speed-painted panels.

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Top 10 Creepiest Moments In Final Fantasy

FFVIIFFXIII by Fozzie

Although Final Fantasy is not supposed to be a scary game, there are some parts in the series that would give even the bravest gamers the creeps. So in honor of it being Halloween, we're listing our picks for Final Fantasy's creepiest moments. Bear in mind these aren't in any particular order and there might be some spoilers.

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Happy 14th Birthday Final Fantasy IX

by Fozzie

Can you believe it's been 14 years since the original release of Final Fantasy IX? 14 years since we were first introduced to Zidane, Garnet, Vivi, Steiner, Freya, Quina, Eiko, and Amarant?

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Lightning Returns: Final Fantasy XIII Demo Impressions

PS3X360 by Spencer

While many people dismissed Lightning Returns as soon as it was announced, the game is clearly doing something different for the series. While the word different is scary to die hard fans of any series, actually getting your hands on something is the best way to judge if something has really made a change for better or worse. Well thanks to the Japanese PlayStation Store everyone is able to check out Lightning Returns and for those who can't speak a lick of Japanese you won't miss out on this great demo.

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Final Fantasy XIV A Realm Reborn Impressions: Returning To Eorzea

PS3 by spencer

The trouble with playing an MMO during a private Beta is you normally won't have any data carried over from your character when the full game releases. This was defiantly the case for me since I played the Beta over 20+ hours over the summer and didn't just want to repeat my experience when the time came to start playing the full game. So I did something I normally never do and picked a brand new character that looked like my old one, but picked a much different class.

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Final Fantasy XIV: A Realm Reborn PS3 Beta Impressions

PS3 by spencer

Final Fantasy XIV is about to launch at the end of August on PC and PS3. The beta is now coming to a close and now we will take a look back at how the beta went. I will be taking a look at many different aspects that happened during the beta such as combat, exploration, presentation, and many more elements from the beta of the game.

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Final Fantasy 25th Anniversary: Embracing The Difficulty

by Spencer

For the past quarter of a century, the main Final Fantasy games have been known for memorable stories, grandiose soundtracks, and consistently offering a difficult challenge to players. Starting 25 years ago with the original Final Fantasy, the challenge was there even in an age of games that required a lot of time and effort to complete. While some may be turned off by the difficult nature of the games, others thrive off it and praise each iteration for this specific reason

We all have had that day when a brand new Final Fantasy releases and you just start playing it as soon as you can. Then that fateful boss or sudden random encounter halts you right in your tracks and gives you a beating so quick, that you do a double take. This is a moment I like to refer to as "the wall" and you will either give up after a few tries or do whatever it takes to power through that challenge halting your progression.

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